This farm is way more organized than my farm was. The act of defining the space for farming by installing fencing and then planting seeds and establishing the appropriate environment for crop growth (tomatoes need a moat of water around them, for example) feels so perfectly in tune with the franchise that it seems like it should have always been there. In addition to mining and building, a new focus on farming fits into the mix so well that after a little while I found myself questioning whether it was included in the original title and I just forgot. The main character (who can be customized in a number of different ways) now has a sprint and quickly earns a parachute/glider that allows her to traverse long distances if swimming or battling the baddies that dot the landscape becomes a hassle. Weapons and hammers no longer break and degrade, which is a huge quality-of-life improvement over the original. Most of the changes in Dragon Quest Builders 2 are extremely welcome. People don’t play Dragon Quest titles because of their brevity, I suppose. This loop makes up the majority of what turns out to be a very long game, as each area contains almost enough quests to be a short game in and of itself. Once the main character stabilizes one area she quickly moves on to the next and, after a little bit of time spent back on her hub island, she puts the new skills she has learned to the test, shaping the land into a veritable paradise. Some creature-from-the-black-lagoon-looking dude is waiting out there to whirlpool you to death. Be careful if you decide to venture into the ocean, though. Players can explore underwater to a point. By providing straw beds, sugarcane, and toilets, the builder quickly convinces acolytes of Hargon to abandon the cult and join her, motivated by the simple joys of making cool stuff. Together with her amnesiac thug of a partner Malroth (series veterans know how this partnership will play out), the builder cheerfully wanders a bitter and barren world, bringing life, happiness and structure to the oppressed people in it. It seems that a wicked cult, the Children of Hargon, has completely banned any sort of building or construction in the world, leaving the people in it hungry and destitute, scavenging the scraps of an earlier civilization for sustenance. The story in Dragon Quest Builders 2 involves the main character (I named her Tina), a builder who washes up after a shipwreck in a world where building has been outlawed. There isn’t a gameplay reward for doing so, but it is a nice touch for those that want to do it. But in this new game, the player can take materials and skills between areas and a handy quick travel system allows the player to back-track to earlier areas, dropping in on old friends and building new stuff for them. In Builders 2, the player still moves between distinct islands, founding communities and building up small enclaves of like-minded individuals. The character creator allows the player to customize the main character in a number of ways, while still maintaining Dragon Quest’s unique art style.
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